Shooting the Shit VR or AR? Reply To: VR or AR?

POSTED BY elheber on Feb 11, 2016

I like your ideas a lot, but there isn’t much to go from there. The 3DS had a lot of AR games and some of them were clever as well; one of them put a shape on your screen (like a cylinder) and you had to find an object in your house to match that (like a toilet paper roll). I wanted a horror game that would secretly capture your face with the inward cameras and place it in portraits within the game world, except the portraits had your face mangled or warped in horrific ways.

Prototype Hololens units are $3000, and the viewing area is a tiny rectangle at the center. It’s only be the next generation when the viewing area might be large enough to “extend outside” your living room TV… actually, no, by then living room TVs may be OLED wallpaper that you roll onto the entire wall.

AR has tons of applications for business. You could potentially have board room meetings like in The Kingsman where everyone not in the room is a hologram. Museums could have rooms where they display animated exhibits that you could almost reach out and touch. Designers, engineers and architects could work on 3D models on a physical table as a group.

As a business productivity product, something Microsoft was founded on, they have a broad scope and can make expensive models at high profit margins. As a consumer electronic device, the Hololens will be limited in use, limited in hardware, and their margins will be slim trying to compete with $600 VR headsets.

"A closet intellectual, he acts dumb to impress women."

"A closet intellectual, he acts dumb to impress women."